How Should We Count Matches… By Matchsticks?

You get to wonder if it really works than the chess game with the human eye-to-eye contact. Is it the monitor indifference syndrome? Is it about the uncooperative mouse that goes along with repressed thinking? After all, these are just matches, computer chess matches. And, we’re just about to talk about them.

So, we got to come up with yes, the computer chess matches but with human vs. computer and the most significant ones. That may matter. Would it not?

Chess players were first recorded to have been beaten by chess computers in the late 1980’s.  And, the 1997 chess computer (Deep Blue) win over human (Kasparov) was regarded the most famous.

Later on, the new millennium seemed to give way to computers as unbeatable opponents. The draw of human-computer matches appeared to be three in 2002-2003 but, they were no specialized machines, rather commercialized computer chess programs. Between 2005 and 2006, two convincing computer wins took pride over humans. Did these all mean the defeat even of the strongest grandmasters?

It has to be remembered that David Levy proved that no chess program can beat top human chess players with the Levy vs. Chess 4.7 Battle in 1978. In 1989, Garry Kasparov won twice over Deep Thought after the chess software defeated Bent Larsen, then a chess grandmaster, at 2745 (USCF Scale) rating and Levy. Kasparov lost against “Chess Genius” at rapid time controls in 1994 but, Viswanathan Anand won over it the next round around. Then, the Kasparov- Deep Blue match happened urging the human opponent to win the other three rounds and have two draws in 1996. In 1997, Kasparov again lost to Deep Blue after being crushed twice and having three draws without getting recovery that a documentary was made about it. Then, in 1998, Anand lost next against Rebel 10

However, in 2002, Vladimir Kramnik had a draw against Deep Fritz followed by another draw in 2003 between Kasparov and Deep Junior. With estimated 2807 rating, X3D Fritz had a draw again with Kasparov using speech recognition, a virtual board and 3D glasses the same year.

Lost was the next game of Michael Adams against Hydra, a chess machine with over sixty-four processors and custom hardware, the 14th IPCCC winner in 2005. It was followed by the defeat of Kramnik against Deep Fritz in 2006.

In 2007, Jan Ehlvest lost against Rybka and that same year, Roman Dindzichashvili had a draw with the software. In 2008, Rybka had its strongest opponent Vadim Milov with the human chess player emerging as a victor.

Computer chess matches had the “say” as to whether who is more invincible: the chess computers or the humans. They seem to assume who really rules or rocks. But, chess computers remain, on the other hand, products of the human mind. They are still governed by their masters as man is to God. The science and technology breakthroughs with them as replicas are forever inferior in thinking or time controls.

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